#pragma once

#include "Misc/CommonMacros.h"
#include "Path/Path.h"
#include "Render/Texture/TextureFormat.h"

namespace WH
{
    bool ReadJPG(const SPath& InFilePath, TVector<uint8_t>& OutData,ETextureFormat & OutFormat,uint64_t& OutWidth, uint64_t& OutHeight, uint64_t& OutPitch);


};